starsector autosave. 2. starsector autosave

 
 2starsector autosave Starsector version 0

Scan Those Gates can be safely removed from an active game by running the console command "RemoveScanThoseGates", saving the game, and then removing the mod. Executor: Updated to be compatible with Starsector 0. Mods Search this website MenuClose DevBlog Download Mods [Starsector Mods][0. Selkie & Timid, Mayu, Histidine and the rest of a certain place's residence, for their support ranging from useful art criticism all the way to balancing concerns. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing saves. Autosave: reminds you to save! uses a very unobtrusive yellow text in the notifications area. New Beginnings by Sundog. Extremely effective against fighters and, in the right circumstances, against exposed hull. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Join €2 Tier. You get the blueprint to make the ship instantly. 2b. exe in my starsector/jre folder to High Performance, re-ran benchmarks and got 36FPS. Diable Avionics, 2. 0. is autofit ok? hello so i recently started playing the game still very new and 90% of my playtime was just staring at the refit screen and im getting sick of it so i was wondering is autofit any good? im not expecting the best builds but at the very least is it functional? What helped me a lot at start was descriptions of weapons in the wiki. Starsector PSA #1: Your Ship's Bounds Polygon Is Too Detailed « 1 2 3. Updated to be compatible with Starsector 0. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the. i started playing vanilla and later on i said hell why. 4b instead of v2. Combat endurance on AI core gives +15% readiness, 35% now. 1a Added the following to saves/common/config/lw_autosave_settings. Then add the item, for example, Alpha Cores. : high flux, low hull, engines disabled etc. I am playing starsector super modded. Loading a save with an autosave newer than the manual save, gives a prompt with a choice of either option. Yeyeye boi Support The Channel: Twitch: Main Channel: Disc. If the original save was in version 0. . PrintChatterChars: List all remembered officers and their current chatter character. And the interesting "normal" ships in SEEKER are always a joy as well. Completing bounties will reward the player with credits and improved reputation with the issuing faction. Go to File then Save As. 50K subscribers in the starsector community. . . sutopia. captains and officers), and 3,020 names for stellar objects (i. While it SHOULD delete their names after they are released/executed, the mod doesn't do that, and instead their names pile up, like some. In this conversation. Starsector version 0. 95. . . Auto save is a useless mod, as it only reminds you to save, also like deleting and reinstalling/unpacking from zip to mod folder fixes a. Removed skills changes. Mods tend to break if not installed properly. 1. just add it after the rest of your items, now however! you need to change 2 things in these here lines befor saving or youll just get errors making your save useless! the line <CIStack z="119592" needs to. Open the planets tab. This is a work in progress, so if you are a competent modder please consider adding to this. ago. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. Starsector just tends to slow down over time and crash if not restarted because of all the debris fields and floating cargo crates it has to track. While tooling around for others I might want to play with I came across Better Beginnings, which I was super excited to try out - until I realized the author had discontinued support for it 4-5 years ago because Nexerelin apparently does the same thing and more. AutomatedRepairUnit. This is an ESSENTIAL mod for every Starsector game and mods. . 8Ghz(4. Starsector version 0. We even managed to do it without having to spend a bunch of story points. Features. Sabot. Updated to be compatible with Starsector 0. starsector + autosave blackrock driveyards combat chatter common radar laziylib nexerelin shadowyards mayorate upgraded rotary. Basicaly just googling update starsector to jre8 will find you all the steps and the needed version. A square presentation using the same colors as the UI would fit better visually. – Updated for Starsector 0. Executor:Starsector. They require a monthly salary of 20 credits. ButterLander2222. It is 80dp to field instead of the normal 40dp because its keeping its autoforge and will be WAY stronger in the players hands, also its 1. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Version 0. videogame_asset My games. I checked and it isn't in starsector core and all the icon are replaced by java icon. Considering someone made a mod for Mount and Blade where the Factions flags are replaced with Hentai, i doubt Starsector is beyond the horny. Autosave-5-1-2b-1683408764. 8. 9a. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. Refine results Found 8 results. I wouldn't hold it against the game not having an autosave at all. A simple mod that lets ships in battle say some useful (and not-so-useful) things. It was originally just meant to be a joke to see what I could do, but now I can't stop myself. (and it barely took 2. Download. If your automated fleet relies on the computing power of the rest of the. Autosave-5-1-2b-1683408764. I've found that this works better than manually pursuing them, but I'm not sure that it's the case. It's time for a new run of Starsector this time as part of the Volkov Industrial Conglomerate. Slow development, very small staff, super attentive dev. 96a - Now works in the campaign! Thanks Histidine! - Caps Lock for 2x speed-up in campaign - F1 for 6x. Mod Deconflictor Allows select mods to to work together. Included are a couple dozen ships and fighters, new skins, new modular weapons, and a bevy of unique IBB boss ships. 20. 2b) folder 10KB. After a big build-up of the Starsector video game, how would you feel If I say this game does not even have an autosave feature? That would be shocking, right? When I played Starsector for the first time, I didn’t notice if there is any auto save feature or not. Starsector’s plot revolves around a crowded area of space in the Perseus Arm that was mostly spared from damage from the catastrophe that wiped out the Domain. 0 International License. LazyLib is a library required by most other Starsector mods. Almost entirely ineffective against shields and features an interlock to prevent anti-shield use unless fully charged. 0. Choose your faction (or establish your own) and dominate the Sector!. Manual quicksave/quickload is something a player *will* end up doing/learning to do anyway. 7. Starsector. "maxShipsInFleet":30, Increase the number. Simple in theory, but there’s enough people out there that you’d run into every possible scenario. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. sorry sir. 95 - Guide to Missile Weapons. Capture Officers and Crew allows you to enslave the crew from hostile ships after combat. Guidelines to Modding. paths. AutoSave is enabled by default in Microsoft 365 when a file is stored on OneDrive, OneDrive for Business, or SharePoint Online. ago. Subscribe to the channel here: kept asking me what mods I used. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. File archive. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Combat Alarm Sounds - Adds warning sounds for various things in combat (ex. Using frigates to capture those before the. 4MB ; 190-- Archean Order. 95 STARSECTOR and V1. -Starsector Discord - for having lots of helpful resources and people. 95. Thank you all for making this mod the best it. Endorsements. Select the one you want to pilot, then press X to take control of it. In vanilla, the automated ships cr drop-off is very drastic-the maximum attainable CR if you have 1 ai capital controlled by 1 alpha core is somewhere around 50%, not including built in hullmods + the logistics capstone. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. primarily auto save and Steiner Foundation, possibly common radar and combat chatter and possibly audio and graphics updates. You play it as you would play an Onslaught, except at slightly longer range. A hullmod to automate any ship. fs. 4. Copilot. It is the fundamental mod required for the operation of many other modifications. Go to wherever you save ark like this: D:Program Files (x86)Steam GamessteamappscommonARKShooterGameSaved. 96a (Re. Shame we can't get button bindings displaying on the screen in the place of the normal keyboard bindings. Then add the item, for example, Alpha Cores. 91 votes, 15 comments. 31 -> v1. data: – “forceSaveAfterMapChange”,. Also some new mods. 2 (released 2022-07-12) Mod, the choice for serious players seeking advanced features and customization. 1. the #1 mod for me is 'autosave'. Diable Avionics, 2. The B button toggles the slow-down effect of phase systems. If you have 1-4 set up with weapon groups then you can press 5 and it will deselect weapons. If you're scared of fuel management and supplies there is a fuel scoop mod, I'll have to look when I get back on my computer for the name, that will both give fuel and small amounts of supplies. json. Fuel. close. Hullmod that wishes to implement Concord should extend class org. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 225. 4 (custom build) - These are the last versions that support Java 7 Added org. It will let you edit basically anything. The Pilgrim’s Path mission is initiated after the player visits one of the public Luddic shrines then expresses to the local Curate Sacraria, the shrine’s head priest, an interest in visiting the others. So, to those unaware, Capture Officers and Crew is a mod that causes save bloating. Memory Leaks are like Car Oil. How does autoresolved pursuits work? After having won a battle, it is common that some of your enemy's ships succesfully retreated. r/starsector. Not as good as say, Duzahk (core worlds get a +45%. Fill both small and medium front energy mounts, 4/6 rear side energy mounts, and the rear central mount with IR pulse lasers. Prisoner Crew adds slaves as a commodity, but there isn't any dedicated mod for slavery yet. I personally have auto save set to 10 minutes and force after battles So it is not feasible to save as copy every time but also don't like the idea of having no backup if it saves after I do a dumdum. With this you don't waste any resources. i didn't expect that someone will answer my question that fast. What happens is that the mod keeps tabs on every captain that has ever had the misfortune of crossing paths with you. Apparently it can get slightly unstable in terms of crashes but at the same time it shortened both my save times by a lot and removed all the post-battle lag, so get the autosave mod just in case and you're golden. 224. Autosave - By default, it reminds you to save. 96a - Added music track from Star Federation (credit to MesoTroniK): Labyrinthine Nebula - Added music track from Shadowyards (credit to MesoTroniK): A Dreaming Sky - Significantly more differentiation between music tracks that play near the core worlds, out in non-core space, and in hyperspace - Tweaked. . 1. Loyse: For the 3D Render of the "Aboleth" ship used as a Banner on top of the post. You take the role of a space captain seeking fortune and glory however you choose. • 1 yr. « Reply #312 on: February 17, 2023, 08:59:20 PM ». Can also be edited to actually autosave for you. JAVA This change is also a placebo that won't affect the game's performance. Vanilla infinite ammo missles suck, and some limited ammo missles are extremely feast-or-famine, which I don't super love. Uploaded: 12 Dec 2018 . Instant dev environments. 0 International License. I will be making this in four parts, one for each tree: Combat, Leadership, Technology, and Industry. Set Java. Autosave: This mod automatically saves the game at regular intervals, preventing progress loss. 2b)folder 10KB. It comes with some minor fixes and balance changes. Starsector ships with its own version of Java and doesn't touch your system's version. Updated to be compatible with Starsector 0. Contents. Retreat when the ship is below a certain hull integrity level. alternatively you can just copy some player fleet and skill set, many are very good and guarantee win again 90% in game enemy's. lang. Crew training grants 15% unless you start spamming capitals, 50%. 95 and doesn’t have Nexerelin, it will not work. How to use: 1. Starsector. 6. - Affects custom star systems with a "setLocation" by changing which constellations are considered closest to Core. Afterwards when you get back to the station you repair them all for free. ago. Once in the game, you can summon the console with control+backspace and enter your commands. Auto Save 3. A bit late, but Tahlan mod has unique Castigator bounty which has insane maneuvreability, like arcade-style. Combat Chatter by Histidine. A basic tutorial on ship refitting for beginners. 96a] Autosave v1. For when you want to buy me a cup of tea. Open 'AppData'. About this mod. SatyenArgieyna • 1 yr. Pick a commission with the faction that lays claim on those planets. update the java version to 8. If that doesn't work, type in "help" or "help conditions". This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 0 (May 6, 2017) Updated to support Starsector 0. About this mod. Removed extra crew bonus. Fast Engine Rendering by tomatopaste. 2b)folder 10KB. 95. Change the numbers at the end of the lines to what you want. While the More Officer Skills mod is very spammy in the log - I suspect it's logging any time a level gets applied to any officer anywhere including in generated AI fleets - I doubt it's actually the cause of your issues. 2D RPG/Trade/Fleet Combat Game. To be honest, I never expected anything like this. Take out the flux coil and put the points into vent and you'll have more vent. Reduced shield efficiency to 0. Mods I'm using:This asks you to sacrifice ships to it, and based on your sacrifices, it will give you a ship. Target PracticeElevate your Starsector gameplay with the [0. 221. You'll find your Stray. You should also see starsector log 1 starsector log 2 and starsector log 3 under it. Download: Manual; 0 of 0 File information. Having weird stuff and secrets stashed away in the corners of the world is such an appealing idea for starsector, I love it. 0 breaking changes. Avanitia: Lots of feedback and bug reports. If you don't know what to use at the beginning of the game, you won't. Support is important: Every fleet needs a fuel ship, even small ones. Business, Economics, and Finance. Also you have all the "Libs" installed right. Prisoner Crew adds slaves as a commodity, but there isn't any dedicated mod for slavery yet. by excluding the combat, it basically deleting more that half SS content. The ship itself is like advanced 40 DP Eagle with time acceleration ability. To turn AutoSave on, save your file to your OneDrive or SharePoint folder from within your Microsoft 365 app. If you have the mod console commands you can just teleport somewhere else, or add fuel to your fleet via cheats. In this series we are setting out to do a playthrough of carrier only UAF, with the ships only allowed to field fighters/bombers and run point defense, no of. 4. Console Commands by LazyWizard. e. Verified account Protected Tweets @; Suggested usersWriting Starsector. Arma Armatura is an amazing ship mod that adds a load of mech-like ships and related weapons + carrier born craft (from normal bomber drones to heavy mech walkers to lightwwight anti ship mechs that attack vessels with a mini gun and a laser blade all can be launched from any carrier vessel), lore for the now destroyed faction, and great design. 64RC1. 2D RPG/Trade/Fleet Combat Game. And this is usually regarded as the easiest mod with which to generate your own modifications. 3. Yes. Can't go wrong with these, whether it's small or medium missile slot, whether ship is tiny or huge, whether it's small or large battle, whether it's early or end game - Sabots will work well. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Version 1. Starsector has a lot of controls, and sometimes awkward UI. If you’re lazy and don’t care about the file. Diplomacy events see faction relationships changing over time. Order. To help with this situation I highly recommend getting the autosave mod; you can set it up to remind you to save ever X minutes and if you don't, it just force saves at whatever time you set it to, it's very usefulhi, after loading my save and playing for around 3min my game crash and this log message pops up: java. Enter a file name and select Save. lw_autosave, lw_lazylib, lw_radar, lw_version_checker, MagicLib, Mayasuran Navy, mayorate, Neutrino, nexerelin, ORA, portrait, prv raccoonarms, sad, SCY,. 9a Updated bundled Kotlin runtime library to v1. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. Use the Integrated PD AI hullmod, max capacitors and vents, flux distributor, hardened shields, resistant flux conduits, and stabilized shields. 4X game features in Starsector. 95. Captain's Log - Adds Intel entries for exploration stuff you've seen. videogame_asset My games. Join a faction to gain useful support and represent them in war and peace, or start your own. the #1 mod for me is 'autosave'. Combat Chatter - Ships talk about how the fight is going. im really interested in 40k abandoned planets with awsome tech. Also all stats are left unchanged and its 500k to build. 0 [main] INFO com. Mods are listed in alphabetical order within their. It used to be called Starfarer. Expanded missiles for ships with a bunch of. Current section. With our comprehensive installation and usage guide, you'll be able to install and use [0. in a meantime i did download some more mods and i started a new game. 1. It also finally introduce the musical themes composed by Mesotronik, that were made possible thanks to the contributions of all my generous patrons. For example: Code. Well, the solution to my car leaking is to just keep adding oil. Combat Chatter 6. – “saveAsCopy”, if enabled, every autosave creates a new save Removed autosave_settings. Lazy Lib. 2 (released 2022-07-12) Search. search and find in the document. Good colonies can pull in around 250. On Windows, it's in the installation directory. Previously in 0. Also if a planet or station is raided is it possible for my storage to be looted?I currently have my VMparams set for 16GB ram, and starsector will soak up all of it until it crashes due to various leaks (Idk if its from the base game or from the abomination of a mod list I have) As for how much difference better hardware makes, my pc specs: 8700k @ 3. The Auto retreat command hullmod will force the ship to retreat when below a certain hull integrity level. Similarly, be careful when overriding. Display. videogame_asset My games. 5. If you want to use this mod with LunaLib, make sure it. 107829 Posts 507 TopicsStarsector. Autosave This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. VerifyError: Bad type on operand stackLatest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your Starsector/mods folder; Play the game and press the "J"-Key during combat or on the. . stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! It feels so good to eventually figure out how to destroy the remnant fleets. Codespaces. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. You do not gave enough ram to do it constantly. Download: Manual; 0 of 0 File information. If you just need to move a single whole stack, you can also hold control and click to quickly transfer it. The Autosave mod, as the name implies, applies an autosave feature to the game. It also finally introduce the musical themes composed by Mesotronik, that were made possible thanks to the contributions of all my generous patrons. This is an extremely modded run with all kinds of goodies fro. Causalities taken when raiding are based on a proportion of all the marines you are carrying regardless if they participate or not. Every mod will need a Mod_Info. I feel no small amount of trepidation because this is both a change and it is a particular story about particular characters in a way the pure sandbox certainly isn’t. Then 'Hk_prokect'. On Windows, it's in the installation directory. . This update is required to ensure compatibility with the newest MagicLib. 0) LngA7Gw: 3 492 November 22, 2023, 08:20:29 PM by LngA7GwStarsector > Mods > [0. I ditched one of my other captains in an instant and slotted the new captain into an omen frigate. 2 (released 2022-07-12) with ease and take your gaming. 4. Autosave Sassault-Mikoyan Grand Colonies High Tech expansion Industrial evolution Interstellar federation Kadur Remnant Lazy Lib Logistics Notification Magic Lib Mayasuran Navy Nexerlin Scalartech Solutions Ship direction marker Starship Legends Stellar Network Star Federation Unknown Skies VIC Varya's Ship Pack Weapon Arcs. Changed "setLocation" Core World centroid point to the actual centroid point of all vanilla Core systems. Running the included radar alongside GraphicsLib on an AMD GPU blackens the screen. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. Elevate your Starsector gameplay with the [0. 4476 Posts 61 Topics Last post by SirHartley in Re: Complete Tutorial on. . Starsector Discord: For lots of feedback and bug reports. A comparison of cargo/fuel tankers and efficiency pre and post 0. Loading a save with an autosave newer than the manual save, gives a prompt with a choice of either option. Automated with data. On Linux, it's in the starsector directory. Was playing just fine yesterday, today I load my save and about 10% of the loading bar I get this, it is NOT the first time I get my save corrupted randomly, I've lost a lot of progress in the last few months thanks to this stupid bug: [Modded gameplay by the way, works fine until it randomly doesn't ] Spoiler. 96a] Autosave v1. Security. I would actually prefer if there was some risk to it, feels like cheating to have free, perfectly safe storage on an abandoned, unguarded space station, it would give you a reason to actually pay for storage. These three are already functional, and I plan on adding many more. Updated to be compatible with Starsector 0. GraphicsLib. Just buy it. - Push the button (Downwards Arrow): Transfers all items from the selected market or storage tab to the fleet. AutoSave is a new feature available in Excel, Word, and PowerPoint for Microsoft 365 subscribers that saves your file automatically, every few seconds, as you work. After that, it collapses, making it single-use. PrintChatterChars: List all remembered officers and their current chatter character. done. api. It's not quite a fully passive ability. Unique DLs-- Total DLs-- Total views-- Version. 2D RPG/Trade/Fleet Combat GameOf course, what's desirable has similarly suffered drastic changes in Starsector as of 0. However, if you’d prefer to keep doing the saving yourself, you can also choose to simply let to mod notify you when you haven’t saved in a while. close. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Salvaging after battles is also a good way to get back some of the supplies/fuel spent. a. Anti-shield shotgun, absolutely devastating. Users on the forums would give the same kind of reasoning. - Releases · LazyWizard/autosaveThese two games are quite different - Star Valor is more arcadey, while Starsector is a slower but also far more complex and interesting experience (at least for me) Best example would probably be reactive economy. 95. Make sure you have the same mods and same versions in both devices. The large ripple uses a lot of video memory. The Sector is a tough place to live in, and like many others the Scyan people have been forced to comprom. ). Eh i have 50+ mods and my game is very playable on a older system, Certain mods just slow the game to a crawl, like the mod is full of memory leaks that just don't get fixed. GMan: Did the sprites for previous versions of the mod. Starsector version 0. More Ship Names: This mod adds a variety of ship names to the game, increasing the immersion. eg If you have a sabot with both racks and autoloader, it will start with 6 shots, then refill to 3 once it's empty. saves= line to point at the folder you want. Moreover, to help you get started on tweaking the game, the download also includes instructions for adding custom commands. 5 Changelog: - Updated TASC to support compatibility with the 0. 2b Download: Manual 1 items Last updated 06 May 2023 10:32PM. Make sure you have the same mods and same versions in both. 7.